3 day Earth 2025 spy missle country




If You are killed in war this 3-day strat will get you fighting again with a new country in no time flat.

make sure you make a NEW country, new e-mail address! this will give you 50 turns plus freebies instead of 0 from restarting your dead country..

3-day spy/missle country-written by DohDoh the MasterMind

so you've died, hoepfully in flames, anyway, make a NEW country, that means NEW account, you need those 50 turns NOW! log in and get your 7 free turns.

first 57 (er so) turns

gettin' ready

1-log in and agree to the agreement
2-go to country management and make 32% tax, 100% spies, and a communism.
3-go to purchases and sell 100 troops.

spy tyme

1-build 15 ind's
2-build 5 ind's
now you have 20 ind's, and you are at 5 buildings a turn, time to build cs's
3-build 6 cs's
4-build 12 cs's
5-build 2 cs's
now you have 20 cs's and are at 10 bpt ( bpt=buildings per turn, MORON!)
6-build 10 ind's and 10 farms
now you have 30 ind's, 10 farms, and 20 cs's
7-go to purchases and sell all your spies, this should be 510 spies for 61,200 bucks..

buildin' the labs


1-build 40 labs, this is all the land you have left
now you have 30 ind's, 40 labs, 10 farms, and 20 cs's
2-explore and get over 50 acres, if you're lucky, this will be 2 turns, if you're not, this may be much, much more.
3-build 10 labs at a time, or in multiples of ten, so you don't waste turns. remember sell spies, and if needed, sell bushels, you'll always be in the positives. if you dont have enough to build 10 labs, cash for 1 TURN, and only ONE. sell the spies/bushels,. if this is still not enough, you may cash another, but only ONE turn at a time. DONT WASTE TURNS!!!
4-now that you built 50 more labs, and have 30 ind's, 90 labs, 10 farms, and 20 cs's and possible some leftover acres, explore again so you have 71 (or more) unused acres-most likely 3 turns, but maybe more.
5-build all of these acres up as labs, 10 at a time, until you have less than 10 left. build those labs too. do this while selling spies/bushels, and cashing. you will end up cashing more this building time around, but if you end up with more acres than turns left to build (such as 89 acres and 6 turns-only 10 bpt, NOT ENOUGH!!!), you cashed too much, remember this next time, if there is one. this is ok if you cashed too much, just a waste of a few turns.
6-now you're at 30 ind's, 160+ labs, 10 farms, and 20 cs's. go to research. you should be at 50 tech points per turn, or more. if not, you did something dreadfully wrong and should give up, or you could build more labs.
7-you may or may not have turns left. either way, today is done. go to sleep er whatever.

day 2-techin'!

0-finish up building if you ran outta turns yesterday because you cashed too much. (don't worry if you did everything right so far)
1-go to tech page and tech all of your turns on WARFARE, that's right, missle time!
2- check to see how many missles you produced...oooohhhh...aaahhhh (if you didn't produce many, or none at all, this is normal, you'll be ok, dont worry, there is one more day.)

day 3-techin' more!

1-tech all of your turns on WARFARE again, EXCEPT ONE
2-check to see how many missles you produced...hopefully a lot.
3-use this last turn to put as much warfare tech on the market as you can, for enough that it can sell. you're smart enough, figure it out.

day 4-hit those mofo's

1-send off all your missles at some poor country with low sdi to make sure they strike hard. you put your sweat and blood into these babies, so dont throw them away!
2-if you are going to tech, tech now. if you are going to attack, use the money that you got from the tech points you sold yesterday to buy military. usually troops/tanks. i recommend troops because if you're killing a small country, troops can help by gs'in and troops use up no oil and serve as defense. they are also dirt cheap and good for the money.
3-now you can tech more, do spy ops, gs/ab someone, fire more missles, do whatever.

day 5-feedback!

1-log in, see if your country was killed, this is ok, because you can make another THREE DAY SPY/MISSLE COUNTRY!!! (dah dah dah daaaaaahhhh)
2-if not, rebuild a little, and tech more, fire more missles, gs, whatever you're little heart desires, this is your country