The ÕB§ÌÐÍÅN® Order's
Earth 2025 beginner SCHOOL

Day #1, turns 1-27



Ok first off, your tax rate should be set at 36% and your country's military production MUST be at 80% jets and 20% turrets.

The reason behind the military production setup is simple.. The first 3 days are spent under PROTECTION> so one needs little protection at this point. Also> you will NOT be a land grab target {if you follow this School!} We will be the ones grabbing Land. On or about the third day of GAME PLAY, I will have you all change your military production setup. You will also be putting some jets on the market about the third day.

Again DO NOT change your country's Government type.

Changing your government type at the start of the games causes you to LOSE much needed cash in the beginning of the game. Many countries make this mistake! In light of Solaria's NEW game changes> I will have you change your government TYPE Sooner than normal

Also DO NOT make ANY formal alliances YET, They cost too much and ARE not needed at this point! If you follow my Turn by Turn Info, you will NOT be a land grab TARGET.

Making formal allies to EARLY is also another BIG mistake many people make!

I will tell you ALL> When and HOW to make changes to your country.

SO PLEASE do NOT CHANGE anything unless you READ it here first.

If you do> I can not be responsible for the outcome of the changes you have made.

  1. ALWAYS logout for the 18 hours! That's 6 EXTRA turns EVERY DAY, which = over 360 turns over the course of the game. Just take note of when you last played, and DO NOT reenter the game for 18 hours.
The WHOLE KEY to this school IDEA is to stop Players from WASTING TURNS and MONEY! Also EVERY COUNTRY who follows the instructions in this School to the {T}, will all BE ABOUT THE SAME RANK.. I am talking TOP 50 RANKS here PEOPLE.

So now imagine 30 countries all following the School instructions to a {T} That's 30 countries in top 50 ranks> Think of that POWER> VERY EVIL GRIN


TURNS PLAYED

turns
What to do
Other info
1-2
Build 10 Industrial> 5 each turn
 
3-4
Build 10 Industrial> 5 each turn
 
5
Build 5 Industry
 
6-7
Build 2 construction Sites
 
8-9
Build 2 construction Sites
 
10
Build 6 industrial
 
11-13
Build 3 Construction sites
  Ok you may think We are growing SLOW< but trust me> Over the next 4 days, you will Grow VERY FAST!
14
Build 6 industrial
 
15-16
Build 2 construction Sites
 Don't worry> DO NOT build ANY EnterpriseZoneorResidence>YET
17-20
Build 4 construction Sites
 
21
Build 8 Industrial sites
 
22-23
Build 2 construction Sites
 
24-25
Build 2 construction Sites
 
26-27
Build 2 construction Sites
You may have MORE turns than I did, depending on WHEN you played.. Just HOLD them for tomorrow. DO NOT EXPLORE for ANY land YET! Also make SURE you Stay logged OUT of your country for 18 hours> AND get them 6 extra turns> for tomorrow.

 My ending STATS


Turns: Money: $14,787  Food: 3358 Bushels  Networth: $16,268 

 
Country Name
2025 School (#63)
Troops
100
Turns Left
0
Land
100
Jets
1397
Turns Stored
0
Networth
16,268
Turrets
349
Population
792
Rank
549
Tanks
0
Money
$14,787
Food
3358 bushels
Spies
0



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