The Universal Earth 2025 country start up strat.
100 turn start. Everyone should attempt this start regardless of eventual
strategy and government
8/1/99 9:19:38 PM
The best startup
is industrialist. It gives the most networth and gets you out of the gate fast
so you can grow quickly in the beginning. Everyone should stay monarchy until
specified later in the post...
.
Turn 1-28 bTurn 0, stay monarchy, tax
rate 34%, production 100% spies, sell
100 troopsuild CS.
turn 29-30 (build 12 industry+sell spies)
turn 31 explore + sell spies (sell spies after each turn played...)
turn 32-34 (build industry)
turn 35 (explore)
turn 36-43 (build industry,build CS) shift between them like this,
so
you build 4 cs in all)
turn 45
(explore) )
turn 44 (build industry
turn 46-47 (build industry) you should be able to build 13 industry
pr turn.
turn 48 (explore)
turn 49-50 (build industry)
turn 51 (explore)
turn 52 (build industry)
turn 53 (explore)
turn 54-56 (build industry)
turn 57 (explore)
turn 58 (build industry)
turn 59 (explore)
turn 60-61 (build industry)
turn 62 (explore)
turn 63 (build industry)
turn 64 (explore)
turn 65-66 (build industry)
turn 67 (explore)
turn 68-69 (build industry)
turn 70 (explore)
turn 71 (build 13 farms)
turn 72 (change production to 100% troops, build industry)
turn 73-87 (build indust+explore when needed)
turn 88-100(build indust, CS when no cash and explore when
needed)
After turn 100, sell the max number of troops possible on the
public market.
Once your troops sell, switch to 50% troops, 50% turrets. At the
end of each day's turns sell as much of each as you can so you will have cash to
build the next day.
During this next phase, you need to concentrate on adding CS and getting
land. Your strategy will determine what you need to concentrate on. We are
suggesting casher, techer, or food for next round. We are not suggesting
industry. Industry will be weakened due to low prices because of theocracies
reselling. Also, cash, tech, and food are all better for gaining networth and
better for fighting. If you want an easy strat, cash or food is your best bet,
otherwise tech should do very well this round since there is a new conditioning
tech (which will raise prices) and the new advantage of tyrannies who are
techers. So see the next section on teching, food, or cash (Remember a casher
will now fight very well and is VERY easy and will get you a lot of
networth!)